#ifndef FRAMEBUFFER_H #define FRAMEBUFFER_H #include void fb_init(uint32_t* addr, uint64_t width, uint64_t height); void fb_clear(); void draw_pixel(const uint64_t x, const uint64_t y, const uint32_t color); void draw_bitmap(const uint32_t* bitmap, const uint64_t x_pos, const uint64_t y_pos, const uint64_t width, const uint64_t height); #endif