#ifndef FRAMEBUFFER_H #define FRAMEBUFFER_H #include class Framebuffer { private: uint32_t* addr; const uint64_t width; const uint64_t height; public: Framebuffer(uint32_t* addr, const uint64_t width, const uint64_t height); void clear(); void drawpixel(const uint64_t x, const uint64_t y, const uint32_t color); }; #endif