#ifndef FRAMEBUFFER_H #define FRAMEBUFFER_H #include void fb_init(uint32_t* addr, uint32_t width, uint32_t height); void fb_clear(); void draw_pixel(const uint32_t x, const uint32_t y, const uint32_t color); void draw_bitmap(const uint32_t* bitmap, const uint32_t x_pos, const uint32_t y_pos, const uint32_t width, const uint32_t height); #endif